Código: Seleccionar todo
import bpy
from bpy.props import StringProperty
#TODO
#Delete camera -> Delete operator
#Change scene -> Recreate panel.
class Camera_Switcher_Operator(bpy.types.Operator):
    bl_idname = \'seleccionarCamara\'
    bl_label  = \'seleccionarCamara\'
    
    cn = StringProperty(name=\"cn\", description=\"Camera name\", default=\"\", maxlen=0)
       
    def execute(self, context):
        props = self.properties
        bpy.ops.object.select_name(name=props.cn)#Select
        bpy.ops.view3d.object_as_camera() #Ctrl+0
        return {\'FINISHED\'}
    
def _draw(self, context):
    layout = self.layout
    for camera in bpy.context.scene.objects:
        if camera.type == \'CAMERA\':
            row = layout.row()
            row.operator(Camera_Switcher_Operator.bl_idname, text=camera.name).cn = camera.name
        
class Camera_Switcher_Panel(bpy.types.Panel):
    bl_space_type = \'VIEW_3D\'
    bl_region_type = \'UI\'
    bl_label = \"Camera Switcher\"
    bl_default_closed = False
    
    draw = _draw
        
Saludos.
